With loads of in-house tech built into the AMD Ryzen AI 300 series mobile processors, Team Red says it is not enough and has busted out the Variable Graphics Memory feature in conjunction with AMD Fluid Motion Frames 2 (AFMF 2).

AFMF 2 Feature Image

Simply speaking, this is AMD’s “native” way of implementing dynamic resource allocation between CPU and GPU in terms of memory. If you leave the feature in default, it will give priority to the CPU and when you tune your graphical settings a little bit too high, you’re gonna get choppy frame rates and stuttering moments in your games which is not fun.

But by flicking VGM on then you’ll get a balanced experience without the need to jump into BIOS which is a godsend for those who are not familiar with it and not techie enough to do it.

AFMF2 Benchmarks 1

Official results have shown that games like Guardians of the Galaxy are now “playable” instead of being a PowerPoint slide representation while Far Cry 6 can get a nice 78FPS on Medium with FSR at Balanced running at 2800 x 1800 on the prerequisite that other stuff like AFMF 2 is also enabled.

Meanwhile, Cyberpunk 2077 can totally get into the 3-digit mark in 1080p Low with Balanced FSR to get that smooth and responsive gameplay.

Even if we don’t factor in things like Frame Generation, VGM is definitely the optimization that can benefit not only the Ryzen AI 300 series but also eligible models in the future. Personally, I would like the toggles to be off by default but with enough informative tooltips and pop-up guides that help users discover these features when they launch a game or something by pointing them to the Software: Adrenalin interface.

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